
✪ Client 3.0 (Experimental) - Patch Notes #2 ✪
★ New in 3.0 ★- Anisotropic Filtering - We added one new options in the game graphics menu, it's called "Anisotropic Filtering", it will have option to x1 until x16.
- Description: Anisotropic filtering eliminates aliasing effects in the texture, reduce blur and preserve detail at extreme viewing angles.
- Description: Anisotropic filtering eliminates aliasing effects in the texture, reduce blur and preserve detail at extreme viewing angles.
- Comparations: By our tests, it's make one huge difference in the overall game image quality and with low performance cost (Differences can be noticed better if you see it in-game)

Comparation 2

Peformance Cost | X8 - 1% less performance | x16 - 2% less performance |
- FXAA Antialiasing (WIP) - We've added one Work in Progress solution for antialiasing in the game, for now you'll have only FXAA enabled, but in future updates we will more antialiasing to the game as one option.
- Description - Fast approximate anti-aliasing (FXAA) is a screen-space anti-aliasing algorithm and it does not require large amount of computing power.
- Description - Fast approximate anti-aliasing (FXAA) is a screen-space anti-aliasing algorithm and it does not require large amount of computing power.
- Comparations: By our tests, It will smooth all edges, lowering the aliasing artfact, and with low performance cost, the downside are that high contrast texture maps will be come a little bit blurred.

- How to activate - Since it's one WIP feature, you'll only be able to enable it activating "HDR FX", in future updates we will add one proper enabling system with one selector to being able to select between others more effective antialiasing effects.
Peformance Cost | FXAA - 8% less performance |
- Word Wraper - Automatically Word Wraper has been added
- Quests - Now all quests will break the lines in the correct way automatically
- -Quest Dialog
-Quest Goal
-NPC Dialog 1 (Green/Grey Bubbles)
-Character Dialog Bubble
- -Quest Dialog
- Chat - Now the chat will break the lines in the correct way automatically
- -Trade Chat
-Community Chat (Party/Guild and etc)
-Chat Log
- -Trade Chat
- Quests - Now all quests will break the lines in the correct way automatically
- Improved physics - Now game physics has been improved and it's better than the retail client (Still in WIP)
- State System - State system has been made from scratch by our client devs (example: KD + After Effect bugs has been fixed)
- Note: This has one huge code update, and prob fixed a lot of bugs in the client, our team will test all reported bugs that should been fixed by this new state system, but it's already known that some new bugs should happen and they will be fixed asap, since the whole code is now 100% by our team.
- Note: This has one huge code update, and prob fixed a lot of bugs in the client, our team will test all reported bugs that should been fixed by this new state system, but it's already known that some new bugs should happen and they will be fixed asap, since the whole code is now 100% by our team.
- Performance - A performance update has been done, now higher fps will have even more stable fps and less framedrops.
- Movement Sync - New movement sync between players and server has been done (Still in WIP)
- Aggro UI - Retail Aggro UI has been added
- Aggro Relative - This will change player in the aggro list based by the mob aggro or by the player aggro.
- Off: Will be the most aggro-ed player based by the monster aggro
On: Will be the most aggro-ed player based by the player aggro
- Off: Will be the most aggro-ed player based by the monster aggro
- Help Menu - Now the help menu is working, it still in WIP and new help menus will be released in the future when we start to add trully new contents.
- Quest Tag - Quest tags are now displayed correctly with the correct color.
- Player Alive - Fixed sometimes player staying alive even after being dead
- Mobs Invisible - Fixed mobs becoming invisible after dead/teleporting/afk
- Paralising Skills - Fixed one error of being able to move even after casting one paralising skill
- Rolling Attack - Fixed rolling attack, now it's 100% retail like
- Stuck - Fixed sometimes player with movement stuck bug
- Shenron - Every shenron wishes bugs has been now fixed
- TMQ Cutscene - Fixed TMQ Cutscene entrance
- Infinite AP - Fixed AP becoming infinite after sometime
- Vehicle Invisible - Fixed vehicle becoming invisible sometimes
- Crash - Fixed game crashing after getting off vehicle sometimes
- Scouter chip system is not implemented yet
- If you open "system mail" your game prob will crash
- Auction House it's not working
- Some droped items will not show the item effects
Notes: Remember that the developer team for client 3.0 it's separated from server development team



★ Christmas Event! ★
Be welcome to the new christmas event!
Be welcome to the new christmas event!
- How it will work?
- After you kill mobs in the open world, there will be one chance to one special mob spawn
Note: Mobs can not be more than 10 levels of difference from your character to have one chance to spawn this special mob
- With it you'll have one chance to drop one special event coin
- After you kill mobs in the open world, there will be one chance to one special mob spawn
Item | Description |
Christmas Coin
Legendary Use it for exchange for christmas event items in the Event NPC!
| Can be exchanged for special items in the event NPC! |
- With this christmas event coin you can exchange special items in the NPC called Avery
- Items to Exchange:

★ PVP ★
- Stuck - Getting stuck in the pvp arena sometimes has been fixed
- Leave teleport place - In case of DC/stuck/game close player is now correctly teleported to rank battle board instead random location.
- CCBD NPCs - One bug that was making CCBD NPCs don't be opened has been fixed
- Note: CCBD rewards will still be reworked
- Note: CCBD rewards will still be reworked
- Mobs Dying - Fixed one critical bug that if you kill one mob after give-him KD, he would never spawn until the server restart.
- Note - Aparently this was the reason for the mobs dying upon render when a lot of players was online, our temporally fix has been disabled for now for ensure if this bug has been fixed.
- Note - Aparently this was the reason for the mobs dying upon render when a lot of players was online, our temporally fix has been disabled for now for ensure if this bug has been fixed.
- Mob never disappear - Mobs staying dead for ever after kill him with KD or kill him with HTB has been fixed.
- Exit during instance - Leaving instance (via game close or DC) could lead to teleport in default location or some other weird place, now players are teleported before instance entrance.
- Pick mistery item - Mystery items no longer join stack, they are picked as unidentified item.

★ Chat Server ★
- Chat servers crashes and freezes that happened in the last weeks has been fixed.
- Note: we expect that this fix almost all crashes related to the chat server, if not fix, we will investigate and fix new crashes in the next update
- Note2: has been discovered that chat server crashing is due to client 3.0, we will fix it tomorrow morning (12/25/2020), so don't worry
- Note: we expect that this fix almost all crashes related to the chat server, if not fix, we will investigate and fix new crashes in the next update
- Crashes that happened in the last weeks has been fixed.
- Fixed one problem that if too many peoples do instances at the same time, the main world would get empty, making that the next time that someone try to do instance whole channel crashes.

★ English Translation ★
- Added new interface strings for client 3.0, translated new items, translated new NPC This is ready.
- Added new interface strings for client 3.0, translated new items, translated new NPC This is ready.
- Added new interface strings for client 3.0, translated new items, translated new NPC This is ready.
- Added new interface strings for client 3.0, translated new items, translated new NPC This is ready.
- Added new interface strings for client 3.0, translated new items, translated new NPC This is ready.
- Added new interface strings for client 3.0, translated new items, translated new NPC This is ready.

★ Critical Bugs ★
- We know about the issue where Mobs are invincible or die upon render. This is almost fixed, and for now we are using a temporary fix that makes this bug less likely to occur.
- Note: In some rare instances you may still experience this bug, if this happens just relog or change channels.
- Note2: With the current update we should fixed this bug, but we still need some confirmation if it's really fixed, so the temporally fix has been disabled and will be enabled back if the mobs start to die/disappear.
- Note: In some rare instances you may still experience this bug, if this happens just relog or change channels.
- Players may end up in a blank map when using teleporters at Papaya Island.
- Note: If you have issues with teleporting, use the command @tppopo or the Ask Popo skill

★ HOTFIXES - 12/26/2020 ★
- Added FXAA button in 'other configs' (first string not found)
- Added color vibrant option in 'other configs' (Second string not found)
- Added snow in Korin forest and Yahhoi
- Fixed santa beard dogi translation
- Fixed Token Shop prices
- Fixed Token Shop prices
- Notes: In future, translations will recive one proper update for support FXAA and Color vibrant button strings
- Global chat server has been disabled in 3.0, you can still chat in 3.0, but only with peoples that uses 3.0, this has been made for prevent 3.0 crash Global chat server, one proper fix will be made in future

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