Patch Notes #11 - Part One

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    • Patch Notes #11 - Part One




      • Cast Time on Hotbar (WIP) - Skills and any consumable item on Hotbar will now have the cast time appearing visually as numbers.
        • Notes - The actual visual still on WIP.

      ★ Character
      • Synchronization - Now synchronization between players will be even better than retail.
        • Notes - The entire movement system synchronization between players has been fully reworked, this means that it fixed a lot of bugs related to character sync.
        • Notes 2 - This was one huge rework, a lot has been tested by our bug trackers, but the system still with some minor issues. Like the fly that still with some desync issues that will be fixed on the Patch Notes #11 - Part Two
      • Movement - The character movement code has been reworked.
        • Notes - This means that we've tweaked the movement code, fixing thousands of bugs related to movement, keyboard combinations errors, helping the synchronization, improving the walking, mounting, and flying (Normally you should not notice the difference).
        • Notes 2 - This was one huge rework, a lot has been tested on dev, but the system still with some minor issues. Like the vehicle movement that still with some desync issues that will be fixed on the Patch Notes #11 - Part Two
      • Dash - Dashing is now more retail-like, it should avoid little obstacles or short walls and has the correct distance calculation.
      • Character Windows - Now the status (Str, Con &, etc) should have super detailed descriptions while mouse hovering on Character Windows 'Shortcut: C' based on our balance changes.
        • Some Additional explanations >
        • Phys/eng crit def rate (you are less likely to receive crit damage from Phys/Eng, kind of anti-crit)
        • Block damage rate (when you do block, basic attack damage is reduced, based on block damage rate)
        • Phys/eng crit damage rate (higher damage multiplier when dealing Phys/Eng crits)
      ★ Skills

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      • Shield Calculations - Here is some tweaks made on shield calculations
        • Shield now takes hit count into consideration like retail. It means shield is applied on each hit form single skill before shield is reduced. In result shield is more effective against multiple hit skills like fighter's needle.
          • Example: with high speed needle, which is around 8 hits
            Old shield: 2k shield vs needle damage 20k, final result: 18k damage (20k-2k)
            New shield: 2k shield vs needle damage 20k, final result: 4k damage (20k - 2k*8hits)
        • DoT impact damage is still affected by shield, however DoT value is not bound to impact damage.
      ★ Shenron Wishes
      • Shenron wishes Tier 1 - Now the gears on the Shenron wishes Tier 1 are the same as retail.
      ★ Mobs
      • Mobs Dialogs - All mobs' dialogs have been activated and with proper break-lines to all game translations.
      • Mobs Dialogs Sync - All mobs dialog are being synced in real-time with every player.
      • Mobs/NPCs Walking Animations - Mobs/NPCs walking are now being displayed in one proper speed animation and moving properly as retail DBO.
      • Mobs Following Character - Now mobs follow the character with more consistency.
        • Notes - In the future, we will have way smarter mobs with one proper pathfinding.
      ★ Weapons
      • Staff Attack Range Information - Now all staff will display the additional attack range information.
      • Staff Attack Range - Now equip/unequip staffs will grant additional attack range.
      ★ Alpha Commands
      • @fixhtb - Now the command does not require to be an adult, the only requirement is to be at lvl 30.
      • @class - Now it's working use command without arguments on Wonder Majin.
      ★ Token shop
      • Prices on Token - Prices about token are now being formated correctly (example: 178,000 instead of 178000)
      ★ Development Test
      • Movement Sync Monitoring - Added system to see visually the feedback about movement sync between client and server.

      ★ Some of Movement/Sync Fixes
      • Character Pose - A fixed character not being displayed correctly.
      • Keyboard Combinations - Fixed some keyboard movement combinations while walking.
      • Character Dash - Fixed players not being able to see other player's dash.
      • Player Teleports - Fixed players teleporting to a random location after jumping/dashing on some instances.
      • Consumable Item on Other Players - Not being able to use items and buffs in some players due to incorrect location.
      • Obtaining Dropped Items - Fixed not being able to take some dropped items due to incorrect location.
      • Follow Player - Fixed following other players not working properly.
      • Mobs Following - Fixed mobs not following the character properly.
      • PvP on Korin Village - Fixed PvP mode not being activated sometimes after entering a PvP zone.
      • Other Players Teleporting - Fixed Sync issues after using some skills.
      • Collision Desync - Fixed collision with some objects making the character desync.
      • Jumping - Fixed jumping making the character desync and stop moving in the middle air after some specific key combinations.
      • KO Desync - Fixed be KOed making the character desync.
      - Is now with proper sync between players.
      - Is now with proper sync between players.
      ★ Teleport
      • Blank Map - Fixed player going to one blank map after teleporting to Papaya or Fear Land. (Need to be highly tested)
        • Notes - This is one bug that MAYBE could be fixed after the sync and movement rework, since it's one very RNG bug, our team was not able to reproduce it anymore after the rework, if you still facing this issue, please, go to our Discord and warn our moderators about it.
      ★ Inventory ★
      • Inventory Not Showing - Fixed one very rare issue of sometimes when you login, your inventory was not showing until relog.
      Fly
      • Key Combination - Fixed all types of possible key combinations while flying.
      • Fly at Walking - A fixed character not flying properly at the same time that the character is walking on the ground.
      • Fly Spawn - Fixed sometimes while using flying with mouse mobs was not spawning.
      ★ Friendlist
      • Blacklist Players - Fixed still being able to see players that are on the blacklist.
      ★ Auction House
      • Low-Level - Fixed low-level players not being able to buy on Auction House.
      ★ Cash Shop
      • Items Not Updating - Fixed obtained cash shop storage not updating correctly after relog.
      ★ Party
      • Inviting to Party - Fixed not able to invite players to party while inside Dungeons.
      ★ Quest
      • String not Found on Quests - Fixed some quests giving string not found errors due to receive a reward with full inventory.
      • UD 5 Flamethrower - Fixed some cases using flamethrower was not being triggered correctly.
      • Fight Master Class - Fixed fighter mastery not being obtained due to some very rare issues.
      - Fixed quest not starting after using this item.
      ★ Drops
      • Wrong Item Color - Fixed displaying wrong item color sometimes in the dropped item.
      ★ Transformations
      • Great Namek - Fixed ranged Great Namek auto-attack, they are now 6 meters as retail.
      ★ Tutorial
      • Incorrect Location - Fixed incorrect character location after being DCed/crashed/logged out during initial tutorial.
      ★ Ranked Battle
      • Canceling Party Registration - Fixed need to wait some time to open the registration windows after canceling one ranked party.
      • Bar Not Updating Correctly - Fixed bar not updating correctly after you canceled one ranked battle.
      • Help - Fixed help button on ranked battle UI not working.
      ★ Skills
      • Grabbing Skills Not Showing - Fixed skills that grab players/mob being skipped sometimes
      • Grabbing Skills on Block - Fixed grab skills working even if the player blocked the effect.
      • Skill Logs - Fixed some bugs related to the skill logs on the chat.
      • DoT Values - Fixed DoT values not being displayed correctly.
      • Failure in Prevent Damage/DoT - Fixed failures into preventing Damage and DoTs.
      • Permanent Buffs - Fixed permanent buffs happening on some instances as CCBD;
      • Wrong Debuffs - Fixed some debuffs showing as a percentage.
      • Cast Time Increase - Fixed value not being displayed correctly.
      • Cast Time Decrease - Fixed value not being displayed correctly.
      • Cast Time/Passives Buff - Fixed cast time and passive buffs not updating skills information.
      • Passive and Debuff Cast Time - Fixed passive cast time reduction not working correctly combined with debuff (karma's) to increase cast time.
      • Seconds in Cast Time - Fixed cast time displaying as "seconds".
      - Fixed sometimes after shield is used out buff is still present, it will not auto-expire with shield.
      - Fixed be affected by cranes passive (visually only).
      - Fixed not always granting back hit.
      Items
      • Losing After Crash - Fixed one rare bug that makes some players losing items after the server crash while upgrading one item.
      Items
      -
      fixed don't show cooldown and only being able to be used after relog.
      Account
      • Account Information Error - Now new accounts will never have the possibility to obtain "Account Information Error" due to usernames with not allowed spaces.

      Translation
      • Chinese Translation - Fixed crashes on Chinese translation when mouse over some skills.
      Channel
      • Channel Crash - Fixed some channel crashes related to not reported abusing bug.
      Vehicle
      • Vehicle Crash - Fixed crashes on vehicles after two players mount the vehicle at the same time.
      Client
      • Pool Allocation Error - Fixed a crash on some instances due to pool allocator error.
      • CCBD Crash - Fixed CCBD crash due to animation pool error.
      • Animation Nill Error - Fixed crash on CCBD on some specific occasions.
      • TMQ 5 - Fixed one crash on TMQ 5 when reaching some specific place.
      • TMQ 7 - Fixed one crash on TMQ 7 when reaching some specific place.
      • UD 5 - Fixed some crashes happening on UD 5.
      • UD 6 - Fixed some crashes happening on UD 6.
      • Mistery Item - Fixed crash if you right-click + shift on one mystery item.
      • Moving Quest Item Inventory - Fixed one crash that happens if you move one item from Quest Inventory.
      • Crash on Win 7 - Fixed client crash on windows 7 due to lower ram than 2gbs.


      English Translation
      • Added some new strings for client 3.0, fixed some item names and description, Korin and Westland quests have been reviewed and are now fully translated into English. This is ready.

      Note:
      You may still find some quests that aren't translated on 100% translated maps,
      this is due to some quests don't be on the same map section, but added randomly into other sections.
      Within time each map will be fully in-game reviewed and these untranslated quests will be translated.
      Portuguese Translation
      • Added some new strings for client 3.0, fixed some mobs dialogs, fixed some skill effects, fixed some interface errors, fixed some mobs names, Yahoi East quests fully translated into Portuguese. This is ready.

      Note:
      You may still find some quests that aren't translated on 100% translated maps,
      this is due to some quests don't be on the same map section, but added randomly into other sections.
      Within time each map will be fully in-game reviewed and these untranslated quests will be translated.
      French Translation
      • Added some new strings for client 3.0, fixed some item effects. This is ready.
      Korean Translation
      • Added some new strings for Client 3.0, fixed some item effects. This is ready.
      Chinese Translation
      • Added some new strings for Client 3.0, fixed some item effects. This is ready.
      Spanish Translation
      • Added some new strings for client 3.0, Fixed Dragon Buff Skills names, fixed some skill names, reviewed some location names, reviewed Korin Forest quests, reviewed mobs dialogs, Westland quests translated into Spanish. This is ready.


      Critical Bugs
      fly scroll is not working after client switch, it will be fixed later on, you can use @FLY command at level 30.
      • Players may end up in a blank map when using teleporters at Papaya Island.
        • Note: If you have issues with teleporting, use the command @tppopo or the Ask Popo skill
        • Notes 2: this bug has one possibility to be fixed after sync rework, please if you face the issue after this update, report it in our Discord.
      • Fly and use vehicles still have some desync issues that will be addressed in part two of the patch notes.

      Notes:
      This is only part one of the Patch Notes #11, the Patch notes have been split up into two parts due to testing purposes.
      Part two will be releasing in the next weeks with fixes on some minor issues related to Sync and Movement,
      together with even more bug fixes, tweaks, and some new content.

      Signature



      “Remember, hate is always foolish, and love is always wise."
    • pochunza wrote:

      Hi, sorry if I don't put this in its proper place. It's about a bug, which I don't know if it has been reported: the game crashes when trying to buy a recipe to craft weapons or armor. Sorry for the english from google translator
      about craft for now only can do stones and you need mini machine (can buy it in token shop). The other things of craft are in re-work and don't use the normal machine because the game will crash

      Signature

      Te gusta jugar al juego en español?, creo que la respuesta es si, pero ves que es muy poco lo que tenemos traducido.

      Si estas interesado en ayudar a traducir el juego, lee este post, donde vas a encontrar mas informacion: [Traducción] Buscamos traductores para el equipo de español
    • New

      Herxku wrote:

      Lagggggggggggggggggggggggggggggggggggggggg...... the server is sooooo lag.... dbo zenkai have servers, host in latam ????? South America... cuz i have lag issues... i need VPN for fix the lag ???
      Hello, the server for now in our Alpha is hosted in Polland, you probably reported such issue when our server was having a downtime, you are having such issues yet?

      Signature



      “Remember, hate is always foolish, and love is always wise."
    • New

      pochunza wrote:

      I bought 2000 cc with tokens, I bought the dogi of nº16 and I lost the cc: / I did not know that it was a bug
      Fixed. Isnt a real bug/issue only a human mistake xD

      Signature

      Te gusta jugar al juego en español?, creo que la respuesta es si, pero ves que es muy poco lo que tenemos traducido.

      Si estas interesado en ayudar a traducir el juego, lee este post, donde vas a encontrar mas informacion: [Traducción] Buscamos traductores para el equipo de español