Swordsman PvP-Build (#Physical - #Single Target - #Max. DPS)

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    • Swordsman PvP-Build (#Physical - #Single Target - #Max. DPS)

      PvP-Build :x012: :x014: :x013:




      Martial Artist Skills

      Double Strike (1/5):
      Just to get the skills below.

      {Ultimate} Kidney Shot (4/4):
      Use this attack to stun the opponent as often as possible.

      Rock Paper Scissors (1/8):
      Just to get the skill below.

      Wolf Fang Fist (1/6):
      Just to get the skill below.

      {Ultimate} Quick Attack (4/4):
      This should be your first attack to engage and stun your opponent.


      Spirit Roar (1/7):
      Just to get the skills below.
      Does not stack with "Might", "Spirit Roar" overwrites "Might".


      Opening Roar (1/3):
      Just to get the skills below.

      Speed Up (1/4):
      Just to get the skills below.

      Fortitude (1/3):
      Just to get the skills below.

      Might (1/5):
      Just to get the skills below.
      Does not stack with "Spirit Roar", "Might" will be overwritten by "Spirit Roar".

      Shake (1/3):
      Just to get the skills below.

      {Ultimate} Roar (4/4):
      For increased Physical Critical Hit Rate and Hit Rate, which means your chance to land a crit and normal hit is higher.

      {Ultimate} Concentration (5/5):
      For reduced cooldowns.


      {Ultimate} Increase Physical Attack (3/3):
      For a bit more Physical Attack, which means your basic physical damage is higher.




      Swordsman Skills

      {Ultimate} Sword Slash (4/4):

      Basic attack, with a relativ short Cooldown.

      {Ultimate} Flash (5/5):
      Use this attack to position yourself behind the enemy right after using "Quick Attack" or "Kidney Shot".

      {Ultimate} Multiple Sword Slashes (5/5):
      Strongest attack, with a relativ long Cooldown.


      {Ultimate} Penetrate (5/5):
      For more Dexterity, which means more overall damage.

      Energy Recovery (4/6):
      For instant RP recovery.
      Only 4 Points because more Points will give you not more then 2 Bars, you will only get more cooldown reduction.

      {Ultimate} Glaring Slash (6/6):
      To downgrade your opponent.


      {Ultimate} Swordsman Mastery (6/6):
      For more Strenght and Focus, which means more overall damage.

      {Ultimate} Increase Hit Rate (4/4):
      For more Hit Rate, with this skill your opponents chance to dodge is reduced.

      {Ultimate} Increase Critical Hit Rate (4/4):
      For more Physical Critical Hit Rate, which means the chance to land a crit is higher.




      Combo Example

      1. Quick Attack -> 2. Flash -> 3. Multiple Sword Slashes -> ... (depends on whether the opponent is still stunned or not and whether you are still positioned behind him)

      The crucial point is that you try to stun your opponent with "Quick Attack" and "Kidney Shot" and get behind him with "Flash" for maximum DMG output.




      I'll be happy if you guys give me a resonance to this Build.

      Let the discussion begin...

      :x036:

      The post was edited 6 times, last by Xzerathule ().